	// Map Definitions

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1036
	Handle trigger_1036

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1037
	Handle trigger_1037

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1038
	Handle trigger_1038

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1039
	Handle trigger_1039

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1043
	Handle fed_sove1043

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1044
	Handle fed_sove1044

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1045
	Handle fed_sove1045

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1046
	Handle fed_sove1046

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1047
	Handle fed_sove1047

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1048
	Handle fed_sove1048

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1049
	Handle fed_sove1049

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1050
	Handle fed_sove1050

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1051
	Handle fed_sove1051

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1052
	Handle fed_sove1052

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1053
	Handle fed_sove1053

	// Handle for Sovereign Class (fed_sovereign) object fed_sove1054
	Handle fed_sove1054




	// Map Object Initialization

	trigger_1036 = GetHandle( "trigger_1036" );
	trigger_1037 = GetHandle( "trigger_1037" );
	trigger_1038 = GetHandle( "trigger_1038" );
	trigger_1039 = GetHandle( "trigger_1039" );
	fed_sove1043 = GetHandle( "fed_sove1043" );
	fed_sove1044 = GetHandle( "fed_sove1044" );
	fed_sove1045 = GetHandle( "fed_sove1045" );
	fed_sove1046 = GetHandle( "fed_sove1046" );
	fed_sove1047 = GetHandle( "fed_sove1047" );
	fed_sove1048 = GetHandle( "fed_sove1048" );
	fed_sove1049 = GetHandle( "fed_sove1049" );
	fed_sove1050 = GetHandle( "fed_sove1050" );
	fed_sove1051 = GetHandle( "fed_sove1051" );
	fed_sove1052 = GetHandle( "fed_sove1052" );
	fed_sove1053 = GetHandle( "fed_sove1053" );
	fed_sove1054 = GetHandle( "fed_sove1054" );



	// AI special forces

	SetSpecialForcesFlag( fed_sove1043, true );
	SetSpecialForcesFlag( fed_sove1044, true );
	SetSpecialForcesFlag( fed_sove1045, true );
	SetSpecialForcesFlag( fed_sove1046, true );
	SetSpecialForcesFlag( fed_sove1047, true );
	SetSpecialForcesFlag( fed_sove1048, true );
	SetSpecialForcesFlag( fed_sove1049, true );
	SetSpecialForcesFlag( fed_sove1050, true );
	SetSpecialForcesFlag( fed_sove1051, true );
	SetSpecialForcesFlag( fed_sove1052, true );
	SetSpecialForcesFlag( fed_sove1053, true );
	SetSpecialForcesFlag( fed_sove1054, true );


	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
