	// Map Definitions

	// Handle for D'Kora Class Marauder (nfer_marauder) object zferscav1086
	Handle zferscav1086




	// Map Object Initialization

	zferscav1086 = GetHandle( "zferscav1086" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
	// Path: "Camera_3" (2 points)
	// Path: "Camera_4" (2 points)
	// Path: "Camera_5" (2 points)
	// Path: "Camera_6" (1 points)
	// Path: "Camera_7" (1 points)
	// Path: "Camera_8" (2 points)
