	// Map Definitions

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1028
	Handle trigger_1028

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1029
	Handle trigger_1029

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1034
	Handle trigger_1034

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1035
	Handle trigger_1035

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1036
	Handle trigger_1036

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1037
	Handle trigger_1037

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1038
	Handle trigger_1038

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1040
	Handle trigger_1040

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1041
	Handle trigger_1041

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1042
	Handle trigger_1042

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1046
	Handle trigger_1046

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1047
	Handle trigger_1047

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1048
	Handle trigger_1048

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1105
	Handle trigger_1105

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1107
	Handle trigger_1107

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1108
	Handle trigger_1108




	// Map Object Initialization

	trigger_1028 = GetHandle( "trigger_1028" );
	trigger_1029 = GetHandle( "trigger_1029" );
	trigger_1034 = GetHandle( "trigger_1034" );
	trigger_1035 = GetHandle( "trigger_1035" );
	trigger_1036 = GetHandle( "trigger_1036" );
	trigger_1037 = GetHandle( "trigger_1037" );
	trigger_1038 = GetHandle( "trigger_1038" );
	trigger_1040 = GetHandle( "trigger_1040" );
	trigger_1041 = GetHandle( "trigger_1041" );
	trigger_1042 = GetHandle( "trigger_1042" );
	trigger_1046 = GetHandle( "trigger_1046" );
	trigger_1047 = GetHandle( "trigger_1047" );
	trigger_1048 = GetHandle( "trigger_1048" );
	trigger_1105 = GetHandle( "trigger_1105" );
	trigger_1107 = GetHandle( "trigger_1107" );
	trigger_1108 = GetHandle( "trigger_1108" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "path_2" (1 points)
	// Path: "path_1" (1 points)
	// Path: "path_6" (1 points)
	// Path: "path_7" (1 points)
	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
	// Path: "Camera_3" (2 points)
