	// Map Definitions

	// Handle for Dilithium Moon (map_dilithium_moon3) object map_dili1014
	Handle map_dili1014

	// Handle for Dilithium Moon (map_dilithium_moon3) object map_dili1015
	Handle map_dili1015

	// Handle for Dilithium Moon (map_dilithium_moon2) object map_dili1016
	Handle map_dili1016

	// Handle for Tritanium Moon (map_tritanium_moon1) object map_trit1017
	Handle map_trit1017

	// Handle for Tritanium Moon (map_tritanium_moon1) object map_trit1018
	Handle map_trit1018

	// Handle for Dilithium Moon (map_dilithium_moon4) object map_dili1019
	Handle map_dili1019

	// Handle for Dilithium Moon (map_dilithium_moon4) object map_dili1020
	Handle map_dili1020

	// Handle for Tritanium Moon (map_tritanium_moon1) object map_trit1021
	Handle map_trit1021

	// Handle for Tritanium Moon (map_tritanium_moon4) object map_trit1022
	Handle map_trit1022

	// Handle for Dilithium Moon (map_ice_dilithium_moon1) object map_ice_1023
	Handle map_ice_1023

	// Handle for Tritanium Moon (map_ice_tritanium_moon1) object map_ice_1024
	Handle map_ice_1024

	// Handle for Tritanium Moon (map_ice_tritanium_moon2) object map_ice_1025
	Handle map_ice_1025

	// Handle for Keldon Class (keldon) object keldon1026
	Handle keldon1026

	// Handle for Galor Class (galor) object galor1027
	Handle galor1027

	// Handle for Galor Class (galor) object galor1028
	Handle galor1028

	// Handle for Hideki Class (hideki) object hideki1029
	Handle hideki1029

	// Handle for Hideki Class (hideki) object hideki1030
	Handle hideki1030

	// Handle for Hideki Class (hideki) object hideki1031
	Handle hideki1031

	// Handle for Hideki Class (hideki) object hideki1032
	Handle hideki1032

	// Handle for Hideki Class (hideki) object hideki1033
	Handle hideki1033

	// Handle for Keldon Class (keldon) object keldon1034
	Handle keldon1034

	// Handle for Galor Class (galor) object galor1035
	Handle galor1035

	// Handle for Galor Class (galor) object galor1036
	Handle galor1036

	// Handle for Hideki Class (hideki) object hideki1037
	Handle hideki1037

	// Handle for Hideki Class (hideki) object hideki1038
	Handle hideki1038




	// Map Object Initialization

	map_dili1014 = GetHandle( "map_dili1014" );
	map_dili1015 = GetHandle( "map_dili1015" );
	map_dili1016 = GetHandle( "map_dili1016" );
	map_trit1017 = GetHandle( "map_trit1017" );
	map_trit1018 = GetHandle( "map_trit1018" );
	map_dili1019 = GetHandle( "map_dili1019" );
	map_dili1020 = GetHandle( "map_dili1020" );
	map_trit1021 = GetHandle( "map_trit1021" );
	map_trit1022 = GetHandle( "map_trit1022" );
	map_ice_1023 = GetHandle( "map_ice_1023" );
	map_ice_1024 = GetHandle( "map_ice_1024" );
	map_ice_1025 = GetHandle( "map_ice_1025" );
	keldon1026 = GetHandle( "keldon1026" );
	galor1027 = GetHandle( "galor1027" );
	galor1028 = GetHandle( "galor1028" );
	hideki1029 = GetHandle( "hideki1029" );
	hideki1030 = GetHandle( "hideki1030" );
	hideki1031 = GetHandle( "hideki1031" );
	hideki1032 = GetHandle( "hideki1032" );
	hideki1033 = GetHandle( "hideki1033" );
	keldon1034 = GetHandle( "keldon1034" );
	galor1035 = GetHandle( "galor1035" );
	galor1036 = GetHandle( "galor1036" );
	hideki1037 = GetHandle( "hideki1037" );
	hideki1038 = GetHandle( "hideki1038" );



	// AI special forces

	SetSpecialForcesFlag( keldon1026, true );
	SetSpecialForcesFlag( galor1027, true );
	SetSpecialForcesFlag( galor1028, true );
	SetSpecialForcesFlag( hideki1029, true );
	SetSpecialForcesFlag( hideki1030, true );
	SetSpecialForcesFlag( hideki1031, true );
	SetSpecialForcesFlag( hideki1032, true );
	SetSpecialForcesFlag( hideki1033, true );
	SetSpecialForcesFlag( keldon1034, true );
	SetSpecialForcesFlag( galor1035, true );
	SetSpecialForcesFlag( galor1036, true );
	SetSpecialForcesFlag( hideki1037, true );
	SetSpecialForcesFlag( hideki1038, true );


	//
	// PATHS
	//

	// Path: "Camera_1" (2 points)
	// Path: "Camera_2" (2 points)
	// Path: "Camera_3" (2 points)
	// Path: "Camera_4" (2 points)
