	// Map Definitions

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1627
	Handle trigger_1627

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1626
	Handle trigger_1626

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1625
	Handle trigger_1625

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1624
	Handle trigger_1624

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1623
	Handle trigger_1623

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1622
	Handle trigger_1622

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1621
	Handle trigger_1621

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1620
	Handle trigger_1620

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1619
	Handle trigger_1619

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1618
	Handle trigger_1618

	// Handle for Wormhole (map_wormhole) object map_worm1006
	Handle map_worm1006

	// Handle for Wormhole (map_wormhole) object map_worm1005
	Handle map_worm1005

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1004
	Handle trigger_1004

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1003
	Handle trigger_1003

	// Handle for Latinum Moon (trigger_tritanium) object trigger_1002
	Handle trigger_1002

	// Handle for Dilithium Moon (trigger_dilithium) object trigger_1001
	Handle trigger_1001




	// Map Object Initialization

	trigger_1627 = GetHandle( "trigger_1627" );
	trigger_1626 = GetHandle( "trigger_1626" );
	trigger_1625 = GetHandle( "trigger_1625" );
	trigger_1624 = GetHandle( "trigger_1624" );
	trigger_1623 = GetHandle( "trigger_1623" );
	trigger_1622 = GetHandle( "trigger_1622" );
	trigger_1621 = GetHandle( "trigger_1621" );
	trigger_1620 = GetHandle( "trigger_1620" );
	trigger_1619 = GetHandle( "trigger_1619" );
	trigger_1618 = GetHandle( "trigger_1618" );
	map_worm1006 = GetHandle( "map_worm1006" );
	map_worm1005 = GetHandle( "map_worm1005" );
	trigger_1004 = GetHandle( "trigger_1004" );
	trigger_1003 = GetHandle( "trigger_1003" );
	trigger_1002 = GetHandle( "trigger_1002" );
	trigger_1001 = GetHandle( "trigger_1001" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_2" (1 points)
	// Path: "Camera_1" (1 points)
