	// Map Definitions

	// Handle for Dilithium Moon (map_dilithium_moon1) object map_dili1050
	Handle map_dili1050

	// Handle for Tritanium Moon (map_tritanium_moon2) object map_trit1052
	Handle map_trit1052

	// Handle for Tritanium Moon (map_tritanium_moon2) object map_trit1053
	Handle map_trit1053

	// Handle for Dilithium Moon (map_dilithium_moon1) object map_dili1054
	Handle map_dili1054

	// Handle for Dilithium Moon (map_dilithium_moon1) object map_dili1055
	Handle map_dili1055

	// Handle for Tritanium Moon (map_tritanium_moon2) object map_trit1056
	Handle map_trit1056

	// Handle for Tritanium Moon (map_tritanium_moon1) object map_trit1057
	Handle map_trit1057

	// Handle for Dilithium Moon (map_dilithium_moon1) object map_dili1058
	Handle map_dili1058

	// Handle for Wormhole (map_wormhole) object map_worm1135
	Handle map_worm1135

	// Handle for Wormhole (map_wormhole) object map_worm1136
	Handle map_worm1136




	// Map Object Initialization

	map_dili1050 = GetHandle( "map_dili1050" );
	map_trit1052 = GetHandle( "map_trit1052" );
	map_trit1053 = GetHandle( "map_trit1053" );
	map_dili1054 = GetHandle( "map_dili1054" );
	map_dili1055 = GetHandle( "map_dili1055" );
	map_trit1056 = GetHandle( "map_trit1056" );
	map_trit1057 = GetHandle( "map_trit1057" );
	map_dili1058 = GetHandle( "map_dili1058" );
	map_worm1135 = GetHandle( "map_worm1135" );
	map_worm1136 = GetHandle( "map_worm1136" );



	// AI special forces



	//
	// PATHS
	//

	// Path: "Camera_1" (1 points)
	// Path: "Camera_2" (1 points)
	// Path: "Camera_3" (1 points)
	// Path: "Camera_4" (1 points)
